Mixed Signals
The "Mixed Signals" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Mixed Signals

Espionage operation eventDLC: First Contact
The drones of a major colony on … were unexpectedly roused for battle today. Our agents mistakenly applied the wrong pheromone when trying to pass off as local menial drones, which lead to a stampede. The … hive appears unusually sensitive to our pre-prepared pheromones. If we orchestrate further explosive interactions between local colonies, there could be much to learn. What is clear is that our presence is endangering the … Operation. Whatever signal we send next, it must be the right one.
The command below will trigger the "Mixed Signals" event in Stellaris:
Player choices
When this event fires, you can choose between these 4 options:
- Study their reaction to controlled pheromone releases.
- Keep a lid on the pheromones.
- Assign more resources so our agents can fulfill the mission without risking any more incidents.
- We are committed to seeing this through.
- Withdraw, and abort.
Firing conditions
Show raw conditions
from = {
NOT = { has_espionage_operation_flag = fired_preftl_espionage_mixed_signals }
}