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Mixed Signals

The "Mixed Signals" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Mixed Signals

Mixed Signals event picture
Espionage operation eventDLC: First Contact

The drones of a major colony on … were unexpectedly roused for battle today. Our agents mistakenly applied the wrong pheromone when trying to pass off as local menial drones, which lead to a stampede. The … hive appears unusually sensitive to our pre-prepared pheromones. If we orchestrate further explosive interactions between local colonies, there could be much to learn. What is clear is that our presence is endangering the … Operation. Whatever signal we send next, it must be the right one.

The command below will trigger the "Mixed Signals" event in Stellaris:

Player choices

When this event fires, you can choose between these 4 options:

  • Study their reaction to controlled pheromone releases.
  • Keep a lid on the pheromones.
    • Assign more resources so our agents can fulfill the mission without risking any more incidents.
  • We are committed to seeing this through.
  • Withdraw, and abort.

Firing conditions

Show raw conditions
from = {
  NOT = { has_espionage_operation_flag = fired_preftl_espionage_mixed_signals }
}