Sorcery: Persuaded
The "Sorcery: Persuaded" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Sorcery: Persuaded

Espionage operation eventDLC: First Contact
Our operatives were successful in challenging the … society's new, superstitious belief structure using hard facts and logic. As a result, the locals have not only begun to embrace our schemes, but are starting to take a more objective view of the world around them.
The command below will trigger the "Sorcery: Persuaded" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Excellent.
- Gain modifier: Materialist Attraction
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Sorcery: Persuaded (preftl_operation.3002) connects.
Triggered by
- Sorcery!
preftl_operation.3000
Firing conditions
Show raw conditions
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