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Archaeological Project Completed

The "Archaeological Project Completed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Archaeological Project Completed

Archaeological Project Completed event picture
Ship event

Our archaeologists on … have learned that the listening arrays built there were used to scan space for any signs of intelligent alien life - something the Yuht had never once encountered. After managing to partially restore power to a computer terminal, the archaeologists acquired a data disc with log files from the sensor array stretching over centuries. These logs suggest that this section of the galaxy was indeed devoid of sapient life at the time of the Yuht Empire.

The command below will trigger the "Archaeological Project Completed" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • An interesting find.
    • Engineering: +None to None

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Archaeological Project Completed (precursor.511) connects.

Can lead to

  • precursor.597precursor.597