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Archaeological Project Completed

The "Archaeological Project Completed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Archaeological Project Completed

Archaeological Project Completed event picture
Ship event

The dead aliens we found above … all died from vacuum exposure, and each individual had the barcode the Cybrex were known to laser onto the skin of organic captives. It seems like the Cybrex executed these aliens by "spacing" them, perhaps after having finished interrogations or to keep them from escaping during some kind of rescue operation. We may never know the truth.

The command below will trigger the "Archaeological Project Completed" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • An interesting find.
    • Engineering: +None to None

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Archaeological Project Completed (precursor.2051) connects.

Can lead to

  • precursor.2103precursor.2103