Archaeological Project Completed
The "Archaeological Project Completed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Archaeological Project Completed

The dead aliens we found above … all died from vacuum exposure, and each individual had the barcode the Cybrex were known to laser onto the skin of organic captives. It seems like the Cybrex executed these aliens by "spacing" them, perhaps after having finished interrogations or to keep them from escaping during some kind of rescue operation. We may never know the truth.
The command below will trigger the "Archaeological Project Completed" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- An interesting find.
- Engineering: +None to None
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Archaeological Project Completed (precursor.2051) connects.
Can lead to
- precursor.2103
precursor.2103