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Archaeological Project Completed

The "Archaeological Project Completed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Archaeological Project Completed

Archaeological Project Completed event picture
Ship event

Our archaeologists have learned more about the lost colony on …. At its founding, the First League was already on the verge of collapse and the colony was meant to serve as a propaganda tool - a model world where all League members were represented and worked together in harmony. This effort appears to have backfired, as there is evidence of significant infighting between the colonists, including a large massacre that occurred just before the colony was abandoned.

The command below will trigger the "Archaeological Project Completed" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • An interesting find.
    • Society: +None to None

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Archaeological Project Completed (precursor.1041) connects.

Can lead to

  • precursor.1097precursor.1097