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Civil War Ends

The "Civil War Ends" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Civil War Ends

Civil War Ends event picture
Country event

As the embers of civil strife fade away, a new society is rising from the ashes, ready to carry the spark of revolution to the stars.

The command below will trigger the "Civil War Ends" event in Stellaris:

Player choices

When this event fires, you can choose between these 6 options:

  • We shall rebuild what was destroyed.
    • Gain modifier: Open Society
  • We need to safeguard our society!
    • Gain modifier: Closed Society
  • The civil war has hardened us.
    • Gain modifier: Freedom Fighters
  • We must prioritize peace and prosperity.
    • Gain modifier: Harmonized Society
  • From the devastation, we will grow.
    • Gain modifier: Progress Oriented
  • We must seek enlightenment.
    • Gain modifier: Ascetic Approach

Firing conditions

Conditions the game checks before this event can fire:

  • Requires modifier: Revolutionary Spirit
Show raw conditions
exists = this
NOT = { has_country_flag = won_civil_war }
has_modifier = paragon_origin_rebel_player
OR = {
  has_global_flag = rebel_empire_killed_@this
  AND = {
    exists = from
    from = { has_country_flag = rebel_empire_@root }
  }
}