Civil War Ends
The "Civil War Ends" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Civil War Ends

Country event
As the embers of civil strife fade away, a new society is rising from the ashes, ready to carry the spark of revolution to the stars.
The command below will trigger the "Civil War Ends" event in Stellaris:
Player choices
When this event fires, you can choose between these 6 options:
- We shall rebuild what was destroyed.
- Gain modifier: Open Society
- We need to safeguard our society!
- Gain modifier: Closed Society
- The civil war has hardened us.
- Gain modifier: Freedom Fighters
- We must prioritize peace and prosperity.
- Gain modifier: Harmonized Society
- From the devastation, we will grow.
- Gain modifier: Progress Oriented
- We must seek enlightenment.
- Gain modifier: Ascetic Approach
Firing conditions
Conditions the game checks before this event can fire:
- Requires modifier: Revolutionary Spirit
Show raw conditions
exists = this
NOT = { has_country_flag = won_civil_war }
has_modifier = paragon_origin_rebel_player
OR = {
has_global_flag = rebel_empire_killed_@this
AND = {
exists = from
from = { has_country_flag = rebel_empire_@root }
}
}