Crossroads
The "Crossroads" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Crossroads

It is time for … to retake the helm of state. Blessed with the heritage of the Luminary, … remains a magnetic figure. However, with the increasing power of the Reformists and a full-fledged civil war looming on the horizon, the … issued a call to negotiations. … reports that early negotiations have been tense. Representatives from all corners of … made their demands before listening to our …'s official statement, which listed the concessions we might accept.
The command below will trigger the "Crossroads" event in Stellaris:
Player choices
When this event fires, you can choose between these 5 options:
- We will give them what they want.Available only if Must not have civic: Fanatic Purifiers.
- Leads to event: Negotiations Concluded
- We won't make any concessions.
- Planets with Democratic Tendencies modifier will rebel.
- Leads to event: Civil War
- They're foolish to trust in these negotiations.
- Every pop with an Egalitarian Ethic will be killed! …'s Paranoid Tyrant Trait worsens.
- Leads to event: Executions
- Enough! Our leader has failed us!Available only if Must not have civic: Fanatic Purifiers.
- … will be assassinated. The nation will fracture and a civil war will begin. The nation is in disarray. People are desperate to light the flame of revolution. We have heard their call. All tyrants must be deposed!
- Gain modifier: Revolutionary Spirit
- We should rule the galaxy, alone!Available only if Requires civic: Fanatic Purifiers.
- … will be assassinated. The nation will fracture and a civil war will begin. The nation is in disarray. People are desperate to light the flame of revolution. We have heard their call. All tyrants must be deposed!
- Gain modifier: Revolutionary Spirit
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Crossroads (paragon.5210) connects.
Triggered by
- Preparing to Negotiate
paragon.5200
Can lead to
- Negotiations Concluded
paragon.5220 - Civil War
paragon.5221 - Executions
paragon.5222 - To Victory!
paragon.5211
Firing conditions
Show raw conditions
exists = ruler
ruler = { has_leader_flag = paragon_origin_legendary_leader }