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Hostile Fleet!

The "Hostile Fleet!" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Hostile Fleet!

Hostile Fleet! event picture
Ship event

At the other end of the relic-spawned wormhole lies the Sursect system. Shortly after entry, our sensors picked up a fleet of hostile drones. They appear to be keeping vigil over the system's single planet. Initial scans suggest there are no life forms present among them, nor on the planet itself. Keides has stated with certainty that the planet is indeed the origin of his people. It is sure to hold answers. A demand from the drones to open comms follows.

The command below will trigger the "Hostile Fleet!" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Open comms.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Hostile Fleet! (paragon.3144) connects.

Can lead to

Firing conditions

Show raw conditions
FROMFROM = {
  any_owned_leader = { has_trait = leader_trait_legendary_far_from_home }
}
FROM = { has_star_flag = legendary_leader_final_system }