Uneasy Welcome
The "Uneasy Welcome" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Uneasy Welcome

Soon after boarding the vessel, we encountered a group of uniformed aliens. Startled by our sudden appearance, many were quick to draw weapons. Thankfully, a firefight was avoided. Calling for calm, the alien commander explained that the ship is in need of emergency repairs. Once all systems are operational, he and his crew intend to return to their home planet, Skravird. Dressed in full military regalia, he certainly cuts an impressive figure. The ship's crew speak of him with reverence, and the force of his personality is palpable even to our people. He has already raised the possibility of establishing formal diplomatic relations.
The command below will trigger the "Uneasy Welcome" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Help this commander repair his ship.
- Start special project: Fix the Alien Vessel
- Ignore him. Seize the ship instead.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Uneasy Welcome (paragon.3003) connects.
Can lead to
- paragon.3006
paragon.3006 - paragon.3007
paragon.3007
Firing conditions
Show raw conditions
NOT = { has_country_flag = attacked_sharpbeak }
has_global_flag = sharpbeak_recruit_phase