False Gods
The "False Gods" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
False Gods

Country event
We have trained the … to look at us as deities. They are now domesticated, and reliant on us for safety and protection. Our technological prowess is like magic to them, and manipulating their belief system was an easy task. We now have full access to the Murmuring Monolith.
The command below will trigger the "False Gods" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Excellent.
Regardless of your choice
- Start special project: Study the Murmuring Monolith
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how False Gods (paragon.10) connects.
Triggered by
- The Murmuring Monolith
paragon.4
Firing conditions
Show raw conditions
has_paragon_dlc = yes
has_country_flag = beholder_chain_owner
exists = event_target:beholder_planet