Gone Home
The "Gone Home" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Gone Home

Country event
Over the last several cycles, … has been seen muttering to themselves and pacing the halls. Today, … failed to arrive at work. One of our escape shuttles has also been reported missing. It's unlikely these events are a coincidence.
The command below will trigger the "Gone Home" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Unfortunate.
- … returned to ….
- −2000 Unity
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Gone Home (origin.6012) connects.
Triggered by
- Yearning for …
origin.6011
Firing conditions
Show raw conditions
exists = event_target:fotd_Leader