The First … Colony
The "The First … Colony" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The First … Colony
Our colony ship has gently touched down at the mouth of a large river delta on one of the continents on …. This temperate, forested area will provide shelter and easy access to raw materials.The ship has been converted into a Reassembled Ship Shelter to serve as headquarters, and its reactor core removed to act as the colony's temporary power source. Tents filled with construction materials, alongside prefab shelters, have sprung up around the ship's hull as colonists disembark, marking the first … city on an alien world.
The command below will trigger the "The First … Colony" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Let freedom reign.
- Engineering: +None to None
Firing conditions
Conditions the game checks before this event can fire:
- Requires origin: Broken Shackles
Show raw conditions
NOR = {
is_planet_class = pc_gaia
is_planet_class = pc_habitat
is_planet_class = pc_ringworld_habitable
is_planet_class = pc_relic
is_planet_class = pc_nuked
}
owner = {
NOT = { has_country_flag = first_colony }
num_owned_planets < 3
has_origin = origin_broken_shackles
}