Homecoming
The "Homecoming" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Homecoming

…... At last, we have returned. As a people, we have experienced unimaginable trauma. Stolen from our homes, forced into bondage, the life of an indentured asset was often one of brutal suffering. Even for those who passed their days in relative comfort, the shame of indenture lingers. Now, reunited with our kin, we can finally begin to heal. But in our joy we must never lose sight of the fact that we are a people of many worlds. No matter our origins, every one of us deserves the chance to return home. Our former masters did their best to break us. Today the whole galaxy is witness to their failure.
The command below will trigger the "Homecoming" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- A great day for our people.
- Gain modifier: Homecoming
- Disturbing.
- Gain modifier: Disturbing Discovery
- Understood.
- Gain modifier: Disturbing Discovery
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Homecoming (origin.5000) connects.
Can lead to
- Homesick
origin.5002 - Roots Reclaimed
origin.5270
Firing conditions
Show raw conditions
from = {
solar_system = {
has_star_flag = broken_shackles_home_system_@root.owner
}
has_planet_flag = broken_shackles_homeworld_@root.owner
}
NOT = {
owner = {
has_country_flag = met_broken_shackles_homeworld
}
}