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Homecoming

The "Homecoming" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Homecoming

Homecoming event picture
Ship event

…... At last, we have returned. As a people, we have experienced unimaginable trauma. Stolen from our homes, forced into bondage, the life of an indentured asset was often one of brutal suffering. Even for those who passed their days in relative comfort, the shame of indenture lingers. Now, reunited with our kin, we can finally begin to heal. But in our joy we must never lose sight of the fact that we are a people of many worlds. No matter our origins, every one of us deserves the chance to return home. Our former masters did their best to break us. Today the whole galaxy is witness to their failure.

The command below will trigger the "Homecoming" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • A great day for our people.
    • Gain modifier: Homecoming
  • Disturbing.
    • Gain modifier: Disturbing Discovery
  • Understood.
    • Gain modifier: Disturbing Discovery

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Homecoming (origin.5000) connects.

Can lead to

Firing conditions

Show raw conditions
from = {
  solar_system = {
    has_star_flag = broken_shackles_home_system_@root.owner
  }
  has_planet_flag = broken_shackles_homeworld_@root.owner
}
NOT = {
  owner = {
    has_country_flag = met_broken_shackles_homeworld
  }
}