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Seizing Assets

The "Seizing Assets" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Seizing Assets

Seizing Assets event picture
Planet event

After our fleet was defeated, the debt collectors raided …, kidnapping a number of our people. Even more galling than the defeat was the 'invoice' they left behind, informing us that the seized population will be put to work to repay our 'debt.' We should be grateful, the collectors say, that our people will be returned once the debt is settled. This should only take 29,637 years or so.

The command below will trigger the "Seizing Assets" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Next time we will be ready.
    • Lost 500 Pops to the Debt Collectors. The debt collectors will return on ….

Regardless of your choice

  • Gain modifier: Surrendered our Population

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Seizing Assets (origin.4025) connects.

Can lead to

Firing conditions

Conditions the game checks before this event can fire:

  • Requires origin: Payback
Show raw conditions
planet_devastation >= 15
from = { is_country_type = debt_collectors }
owner = {
  has_origin = origin_payback
  has_event_chain = payback_debt_collectors_chain
}