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Colonial Remains

The "Colonial Remains" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Colonial Remains

Colonial Remains event picture
Planet event

… was once an important colony of the …, and some remnants of its infrastructure remain usable as a base to re-colonize the planet.

The command below will trigger the "Colonial Remains" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Excellent.
    • Gain modifier: Colonial Remains
    • Add deposit: Ruined Arcology

Firing conditions

Conditions the game checks before this event can fire:

  • Requires origin: Remnants
  • Must not have modifier: Colonial Remains
Show raw conditions
owner = {
  has_origin = origin_remnants
}
has_planet_flag = prescripted_ideal
NOT = { has_modifier = colonial_remains }
closest_system = {
  limit = {
    any_system_colony = {
      exists = owner
      owner = {
        is_same_value = root.owner
      }
      is_homeworld = yes
    }
  }
  max_steps = 6
}