Colonial Remains
The "Colonial Remains" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Colonial Remains

Planet event
… was once an important colony of the …, and some remnants of its infrastructure remain usable as a base to re-colonize the planet.
The command below will trigger the "Colonial Remains" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Excellent.
- Gain modifier: Colonial Remains
- Add deposit: Ruined Arcology
Firing conditions
Conditions the game checks before this event can fire:
- Requires origin: Remnants
- Must not have modifier: Colonial Remains
Show raw conditions
owner = {
has_origin = origin_remnants
}
has_planet_flag = prescripted_ideal
NOT = { has_modifier = colonial_remains }
closest_system = {
limit = {
any_system_colony = {
exists = owner
owner = {
is_same_value = root.owner
}
is_homeworld = yes
}
}
max_steps = 6
}