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A Growing Reputation

The "A Growing Reputation" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

A Growing Reputation

A Growing Reputation event picture
Country event

A matter has arisen in the course of our ongoing contract with …. Operational data logged across completed contracts has been accessed by external observers. …, tracking autonomous network activity in the region, has flagged our efficiency metrics as consistent with a reliable and capable contractor. A channel has been established. We may acknowledge the assessment, or redirect attribution to our existing partners.

The command below will trigger the "A Growing Reputation" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • Assure them of our good intentions.
  • A good reputation is its own reward.
    • Unity: +None to None
  • Pass credit to ….

Firing conditions

Show raw conditions
check_variable = {
  which = contract_completed
  value >= 2
}
count_country = {
  count >= 2
  limit = {
    is_country_type = default
    NOT = { is_same_value = root }
    has_communications = root
  }
}