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Bored Passengers

The "Bored Passengers" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Bored Passengers

Bored Passengers event picture
Situation event

Crew priorities have dominated recent cycles. Maintenance backlogs have been cleared, drills run on schedule, and core systems hum at peak efficiency. Passengers, however, are growing restless. Sightseeing arcs have been trimmed to save fuel and impromptu diversions denied. Lounges now buzz with complaints about a 'functional prison,' and the best entertainment the passengers have been able to muster is a shipwide contest of improvised games. We can reintroduce curated entertainment now, or risk the voyage sliding toward open pressure to disembark permanently.

The command below will trigger the "Bored Passengers" event in Stellaris:

Player choices

When this event fires, you can choose between these 9 options:

  • We must address passenger concerns.
    • Do nothing.
  • Divert resources to distract passengers.
    • Passenger Consumer Goods Upkeep for 5 years: +25%
  • Double crew shifts to cover passenger needs.
    • Arkship Action Speed for 5 years: -25%
  • We must provide passenger stimulation.
    • Do nothing.
  • Divert nutrient reserves to passenger stimulation.
    • Passenger Consumer Goods Upkeep for 5 years: +25%
  • Double drone rotations to serve passenger needs.
    • Arkship Action Speed for 5 years: -25%
  • Address passenger satisfaction.
    • Do nothing.
  • Divert processing reserves to entertainment modules.
    • Passenger Consumer Goods Upkeep for 5 years: +25%
  • Double worker drone cycles for passenger service.
    • Arkship Action Speed for 5 years: -25%