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Escape Pod

The "Escape Pod" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Escape Pod

Country event

A … escape pod drifted into our space recently, after a particularly violent clash between two warring clans of the …. Border patrol units intercepted the pod and opened it, revealing a grateful … flag officer. The Commander has pledged to serve us until death, at no cost.

The command below will trigger the "Escape Pod" event in Stellaris:

Player choices

When this event fires, you can choose between these 6 options:

  • Welcome aboard, Commander.
    • We gain a seasoned … Commander.
  • We have no need of another Commander.
  • Euthanize the fleshling.
    Available only if Requires civic: Determined Exterminator.
    • +50 Influence
  • Harvest the creature.
    Available only if Requires civic: Devouring Swarm.
    • +1 Food
    • +50 Influence
  • Until death it is. Dispose of the xeno.
    Available only if Requires civic: Fanatic Purifiers.
    • +50 Influence
  • Throw the whole pod into our alloy smelter.
    • +50 Influence
    • +1 Alloys

Firing conditions

Show raw conditions
NOT = { has_country_flag = marauder_neighbor_event_3 }