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Carnival Protestors

The "Carnival Protestors" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Carnival Protestors

Carnival Protestors event picture
Planet event

Protests have erupted across …, driven by a growing anxiety over the perceived transformation of our society following first contact with an alien species. Demonstrators question long-standing traditions, challenge the foundations of governance, and demand adaptations to accommodate a future reshaped by this revelation. Though non-violent, the sheer scale of these movements has placed a strain on civic services and disrupted daily life. However, many citizens do not see these protests as mere disorder. They see them as a reckoning, a sign that our very identity is being rewritten before our eyes.

The command below will trigger the "Carnival Protestors" event in Stellaris:

Player choices

When this event fires, you can choose between these 8 options:

  • Take no action.
    • Gain modifier: Fractured Loyalties
  • Encourage participation.
    • Unity: +None to None
    • Gain modifier: Winds of Change
  • Authorize brute force.
    Available only if Requires ethic: Authoritarian.
    • This will eradicate the Manifesti
    • −1000 Minerals
  • Pacify the dissenters.
    Available only if Requires ethic: Militarist.
    • This will eradicate the Manifesti
    • −1000 Energy Credits
  • Mobilize a grassroots response.
    Available only if Requires ethic: Xenophile.
    • This will eradicate the Manifesti
    • −100 Consumer Goods
  • Flood the streets with unity rallies.
    Available only if Requires ethic: Egalitarian.
    • This will eradicate the Manifesti
    • −50 Influence
  • Organize a counter protest.
    Available only if Requires ethic: Pacifist.
    • This will eradicate the Manifesti
  • Frame it as a distraction.
    Available only if Requires ethic: Materialist; Requires ethic: Spiritualist.
    • This will eradicate the Manifesti
    • −500 Energy Credits

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Carnival Protestors (manifesti.1) connects.

Can lead to

Firing conditions

Show raw conditions
years_passed > 10
any_country = {
  NOT = { has_country_flag = manifesti_spawned }
}
owner = {
  is_ai = no
  is_regular_empire = yes
  num_communications > 1
  has_country_flag = Story7
  is_at_war = no
  NOR = {
    is_homicidal = yes
    is_fanatic = yes
    has_valid_civic = civic_warrior_culture
    has_valid_civic = civic_dystopian_society
    has_origin = origin_legendary_leader
    has_origin = origin_legendary_leader_imperial
    has_origin = origin_legendary_leader_dictatorial
    has_origin = origin_common_ground
    has_country_flag = manifesti_spawned
  }
}
OR = {
  has_building = building_holo_theatres
  has_building = building_hyper_entertainment_forum
  has_building = building_autochthon_monument
  has_building = building_corporate_monument
  has_building = building_noble_estates
  has_building = building_commercial_zone
}