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The Enigmatic Fortress

The "The Enigmatic Fortress" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

The Enigmatic Fortress

The Enigmatic Fortress event picture
Country eventDLC: Leviathans

With the defeat of the defenses surrounding the ancient structure, we may find a way to explore its mysteries. Entering and traversing it may be difficult, but whoever built it must have possessed technology we can hardly dream of. Making matters more arduous, the fortress appears to be recovering. Some of the people who helped disarm the fortress have volunteered to attempt entering and exploring it, with backup from the headquarters on …. Following through on our end will no doubt present its own challenges.

The command below will trigger the "The Enigmatic Fortress" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • Give the go-ahead.
    Available only if Must not have ethic: Gestalt Consciousness.
  • Better stay out of that thing.
    Available only if Must not have ethic: Gestalt Consciousness.
  • We salvage what we can and scuttle the rest.
    Available only if Requires ethic: Gestalt Consciousness.
    • Engineering: +1000 to 5000
    • Physics: +1000 to 5000
    • Society: +1000 to 5000

Regardless of your choice

  • Leads to event: Contact Report: Leviathan

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how The Enigmatic Fortress (leviathans.2099) connects.

Can lead to

Firing conditions

Show raw conditions
exists = from
exists = event_target:fortress_country
from = { is_same_value = event_target:fortress_country }
exists = event_target:fortress_vault_core
event_target:fortress_country = {
  count_controlled_ship = {
    limit = { is_disabled = no }
    count < 1
  }
}