Ambush!
The "Ambush!" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Ambush!

We were followed. We are now confronted by an imposing Black Needle fleet in …. In comparison to our last encounter, their ranks have swelled significantly to include decommissioned military ships and civilian vessels retrofitted with high-grade armaments. It appears that they have assembled the bulk of their reserve fleets for this confrontation. At the center of the fleet lies their flagship, a massive Titan class vessel. While their formation is battle-ready, most ships have not yet primed their weapons. It seems they intend to negotiate. We are receiving a transmission from the flagship.
The command below will trigger the "Ambush!" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- On screen.Available only if Must not have civic: Letters of Marque.
- Let us parley.Available only if Requires civic: Letters of Marque.
Regardless of your choice
- Leads to event: Cobalt Quill, Captain of the Black Needle
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Ambush! (grand_archive.8405) connects.
Can lead to
- Cobalt Quill, Captain of the Black Needle
grand_archive.8410
Firing conditions
Conditions the game checks before this event can fire:
- Requires origin: Treasure Hunters
Show raw conditions
exists = controller
exists = event_target:ness_treasure_system_for@controller
event_target:ness_treasure_system_for@controller = {
is_same_value = from
}
controller = {
has_origin = origin_treasure_hunters
has_event_chain = "treasure_hunters_origin_story_chain"
has_point_of_interest = { poi = ness_treasure_system_poi }
}