A Taste for Treasure
The "A Taste for Treasure" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
A Taste for Treasure

With the establishment of the Treasure Vault on …, we believe that the Celestial Chart has the potential to contribute significantly to our economy. In order to best take advantage of the Chart's capabilities, we have conceived a new Council position for an individual to lead our efforts in discovering and gathering treasure.
The command below will trigger the "A Taste for Treasure" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Good.
- Allows the unlocking of Council Position: …Head Treasure Hunter …Empire Effects per Skill Level: …Treasure Trove Rewards: +$@councilor_head_treasure_hunter_treasure_trove_reward|0%$ …Treasure Curators Output: +$@councilor_head_treasure_hunter_treasure_gatherers_produces|0%$ …Monthly Energy Credits: +$@councilor_head_treasure_hunter_energy_produces|0$ Available for:…Scientist Commander
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how A Taste for Treasure (grand_archive.8290) connects.
Triggered by
- Treasure Vault Establishment
grand_archive.5015 - Treasure Recovered
grand_archive.6015
Firing conditions
Conditions the game checks before this event can fire:
- Requires origin: Treasure Hunters
Show raw conditions
has_paragon_dlc = yes
has_origin = origin_treasure_hunters
has_relic = r_celestial_chart_4
NOT = { has_country_flag = treasure_hunters_council_position_acquired }