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Mutation Project

The "Mutation Project" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Mutation Project

Mutation Project event picture
Country eventDLC: Grand Archive

We have recovered the genetic material of the … we encountered in …. Though we lack the understandings to clone such a creature, we may still be able to extract valuable insight from its unique biology.

The command below will trigger the "Mutation Project" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Excellent.
    • Start special project: Voidspawn Mutation Project

Firing conditions

Conditions the game checks before this event can fire:

  • Requires technology: Advanced Controlled Mutations
  • Must not have technology: Starborne Biology
Show raw conditions
fromfromfrom = { is_ship_size = leviathan_01_voidspawn }
has_grand_archive_dlc = yes
has_technology = tech_controlled_mutations_2
NOT = { has_technology = tech_unique_mutation_starborne_biology }