Random Noises
The "Random Noises" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Random Noises

First contact eventDLC: First Contact
The … are responding in kind: rhythmical chants have turned to random noise, mimicking our own incoherent sounds. Despairingly, our … describe our efforts to decode these sounds as "completely useless", owing to the fact that it is now impossible to detect any sort of pattern.
The command below will trigger the "Random Noises" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- This will set us back.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Random Noises (first_contact.474) connects.
Triggered by
- Poetry
first_contact.450