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Abduction Attempt Failed

The "Abduction Attempt Failed" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Abduction Attempt Failed

Abduction Attempt Failed event picture
First contact eventDLC: First Contact

Our attempt to seize hostages for interrogation has gone disastrously! A brave team of covert special forces led by … attempted to land on a … colony in the … system. However, we lost contact with them soon after they landed. At this stage, we can no longer hold out any hope that they escaped capture. Unfortunately, we may never know whether they were taken alive, or whether they were spared long hours of torture at the hands of aliens by the swift release of death.

The command below will trigger the "Abduction Attempt Failed" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Most unfortunate...
    • Our fleets in their territory have fled to avoid reprisals.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Abduction Attempt Failed (first_contact.330) connects.

Can lead to