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Invasive Species

The "Invasive Species" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Invasive Species

Country eventDLC: First Contact

When we returned from a recent diplomatic visit with the … of …, we discovered we'd picked up some unusual stowaways. An infestation of small, wingless, wriggling arthropods had found their way aboard our shuttle. They move fast, and are tiny enough that our sensors can't detect them. Given their rapid breeding, it has become increasingly difficult to contain the invasion. Unfortunately, the species is a symbol of plenty to the people of …. How we respond to this could affect our relations with the ….

The command below will trigger the "Invasive Species" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Inform the planet's rulers that we will be exterminating the infestation.
    • Gain modifier: Straight Talkers
  • Deal with this quietly. We need not insult them.
    • Gain modifier: No Worries

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Invasive Species (fircon.8565) connects.

Can lead to

Firing conditions

Show raw conditions
has_first_contact_dlc = yes
NOR = {
  has_country_flag = fircon.8565_fired
  has_country_flag = recent_preftl_diplomatic_event
  is_hive_empire = yes
}
has_pre_ftl_trade_agreement = yes
any_observed_pre_ftl_within_border = {
  NOT = { is_broken_shackles_pre_ftl_to_scope = { SCOPE = root } }
}