Enslaved
The "Enslaved" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Enslaved

Country eventDLC: First Contact
We have received disturbing reports from the …: in remote regions of the planet, several spacefaring merchants, mainly smugglers, have disappeared along with their ships. A discreet investigation revealed that they were pressed into work in the mines, far from view. It is important to note that this was not done by the … authorities, but rather a few local warlords and criminals, and that all of the abducted individuals were in violation of the treaties we signed with the ….
The command below will trigger the "Enslaved" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- They got what they deserved.
- Unacceptable. Secure their freedom.
- −50 Influence
- Unity: +None to None
- Launch a punitive strike.
- Several … will be killed.
Firing conditions
Show raw conditions
has_first_contact_dlc = yes
has_pre_ftl_trade_agreement = yes
NOR = {
has_country_flag = fircon.8050_fired
has_country_flag = recent_preftl_diplomatic_event
}
any_observed_pre_ftl_within_border = {
NOT = { is_broken_shackles_pre_ftl_to_scope = { SCOPE = root } }
}