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Naught But Empty Sheds

The "Naught But Empty Sheds" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Naught But Empty Sheds

Naught But Empty Sheds event picture
Fleet eventDLC: Federations

Our accidental remodelling of this dig site has exposed a goods yard, hewn from under a vast and vaulted cave roof. Of its many vast and vacant warehouses, only one had its security seals tripped; upon re-opening it we found the remains of more of the Targe-bearer's people. They had come seeking supplies, only to fall foul of a millennia-old alarm system. According to the logs they left behind, this itinerant 'Fenrunir Expeditionary Group' was investigating … as part of a habitable worlds survey. They hadn't anticipated finding ruins here. Untrained and uninterested in archaeology, they ransacked the site rather than investigating it. Those who met with starvation inside the warehouse note - in particularly colorful language - that their comrades removed a great deal of material to their freighters, leaving little behind. Our own surveys confirm that although there is an abundance of antique machinery, little else remains to tell us who the enigmatic railroad-builders were.

The command below will trigger the "Naught But Empty Sheds" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Unfortunate.