StellarisCommands.com

OK

The "OK" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

OK

Country eventMean time: 100 years

OK

The command below will trigger the "OK" event in Stellaris:

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how OK (fallen_machine_empire.20) connects.

Can lead to

Firing conditions

Show raw conditions
OR = {
  is_machine_empire = yes
  is_mechanical_empire = yes
}
is_country_type = default
NOT = { has_country_flag = fe_machine_task_2 }
is_at_war = no

any_country = {
  is_valid_fallen_empire_for_task = yes
  is_machine_empire = yes
  is_enigmatic_to = root
  has_communications = root
  NOT = { has_opinion_modifier = { who = root modifier = opinion_refused_fallen_empire_request } }
  NOT = { has_opinion_modifier = { who = root modifier = opinion_accepted_fallen_empire_request } }
}