Lobbyists
The "Lobbyists" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Lobbyists

A cacophony of voices may be heard in the Galactic Community - not all of them friendly, and certainly not all of them aligning with … interests. Unfortunately, it seems that emissary … has been listening to the wrong voices. Eyebrows were raised when … attended several conferences hosted by the …. Now it has emerged that a large sum of credits traceable to that organization were transferred to …. …'s colleagues demand that … be recalled, citing trust issues. However, some of our more devious advisors suggest that we could strike a deal to keep … in place in return for a share of the pot.
The command below will trigger the "Lobbyists" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- What could be the harm in it?
- Gain Energy Credits
- Gain modifier: Beholden to Special Interests
- Recall … to … for retraining.
Firing conditions
Show raw conditions
is_country_type = default
is_gestalt = no
any_owned_leader = {
is_assigned_to_galcom = yes
}
NOT = { has_country_flag = recent_envoy_event }