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Lobbyists

The "Lobbyists" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Lobbyists

Lobbyists event picture
Country event

A cacophony of voices may be heard in the Galactic Community - not all of them friendly, and certainly not all of them aligning with … interests. Unfortunately, it seems that emissary … has been listening to the wrong voices. Eyebrows were raised when … attended several conferences hosted by the …. Now it has emerged that a large sum of credits traceable to that organization were transferred to …. …'s colleagues demand that … be recalled, citing trust issues. However, some of our more devious advisors suggest that we could strike a deal to keep … in place in return for a share of the pot.

The command below will trigger the "Lobbyists" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • What could be the harm in it?
    • Gain Energy Credits
    • Gain modifier: Beholden to Special Interests
  • Recall … to … for retraining.

Firing conditions

Show raw conditions
is_country_type = default
is_gestalt = no
any_owned_leader = {
  is_assigned_to_galcom = yes
}
NOT = { has_country_flag = recent_envoy_event }