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Energy Spike

The "Energy Spike" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Energy Spike

Energy Spike event picture
Country eventDLC: Distant Stars

As our scientists pulled the lever the machine emitted a huge blast of energy that multiplied in shockwaves, twisting and rippling through the void, tearing open a wormhole in …. After the residuous energy diffused the wormhole and the immediate area around it settled and now appear to be stable enough for safe passage. As for what awaits us on the other side our scientists are not so sure. The machine itself has since returned to its inactive state and no longer gives off any anomalous readings.

The command below will trigger the "Energy Spike" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • How strange. Now take it apart.
    • The machine is disassembled and its parts salvaged.
    • +800 leader experience
    • Physics: +None to None
    • Minerals: +None to None
  • Intriguing. Research the machine.
    • Adds the Alien Machine modifier to …: +7
    • +800 leader experience

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Energy Spike (distar.3042) connects.

Triggered by

Can lead to

Firing conditions

Show raw conditions
exists = event_target:system_one