Damaged Logs
The "Damaged Logs" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Damaged Logs
Ship eventDLC: Distant Stars
Biohazard >>'%ort X175 Lead Resea?'>*Division - Su(:=}emental Logs <(}&:#^%!'_/:<}%;>*+_//#=}} lack of signif/}>=;-}} progress }/</>!}' depressing. ':(!#*/*'^ still #;} no functio!-/antigen candidate (}(<^%+ running out o!^(};</#//}}?'/-?>(< coastal regions affected first? Wh:=!^/&&>(}/ virus c&=; from? A_}}(+!:}+-'f }:<rising sea lev(:>; }-;} (;#=-+^enough /#oblems, >>}/?_/<
The command below will trigger the "Damaged Logs" event in Stellaris:
Player choices
When this event fires, you can choose between these 5 options:
- Display first entry.
- Display second entry.
- Display final entry.
- Playback audio recording.
- Close the logs.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Damaged Logs (distar.30) connects.
Triggered by
- Missing Makers
distar.29