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Damaged Logs

The "Damaged Logs" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Damaged Logs

Ship eventDLC: Distant Stars

Biohazard >>'%ort X175 Lead Resea?'>*Division - Su(:=}emental Logs <(}&:#^%!'_/:<}%;>*+_//#=}} lack of signif/}>=;-}} progress }/</>!}' depressing. ':(!#*/*'^ still #;} no functio!-/antigen candidate (}(<^%+ running out o!^(};</#//}}?'/-?>(< coastal regions affected first? Wh:=!^/&&>(}/ virus c&=; from? A_}}(+!:}+-'f }:<rising sea lev(:>; }-;} (;#=-+^enough /#oblems, >>}/?_/<

The command below will trigger the "Damaged Logs" event in Stellaris:

Player choices

When this event fires, you can choose between these 5 options:

  • Display first entry.
  • Display second entry.
  • Display final entry.
  • Playback audio recording.
  • Close the logs.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Damaged Logs (distar.30) connects.

Triggered by