Unexpected Arrivals
The "Unexpected Arrivals" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Unexpected Arrivals

Intelligence reports are coming in to … regarding the hitherto lifeless surface of … in the … system. What our surveyors initially considered an uninhabited junk pile of a planet is, in fact, home to a species of rat-like sapients! Dubbed "Ketlings," these creatures had been living hidden from our view in tunnels in the planet's enormous scrap piles. The complex composition and incredible density of these massive junkheaps must have hindered earlier penetration by our scanners. Whatever may have brought the Ketlings to the surface is thus far unknown, though now that we can observe them, we have noted their technology is almost entirely based on repurposed junk from the planetary ruins they inhabit. Could the Ketlings be the last survivors of the lost interstellar civilization who made these ruins? Closer study may yield more information.
The command below will trigger the "Unexpected Arrivals" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Remarkable.
- Disgusting.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Unexpected Arrivals (distar.233) connects.
Can lead to
- distar.325
distar.325
Firing conditions
Show raw conditions
any_system = {
has_star_flag = ratling_system
root = {
intel_level = {
level > none
system = prev
}
}
any_system_planet = {
exists = owner
owner = {
is_same_value = event_target:ratling_pre_space_country
}
}
}