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Time Loop World

The "Time Loop World" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Time Loop World

Time Loop World event picture
Ship eventDLC: Distant Stars

… is burning up. The planet is enclosed in a shield that is capturing …'s radiation, heating it to what will soon be uninhabitable temperatures. In the scorching heat an advanced civilization of tiny squamate reptilians scurry about in frenzied activity. Some event of great magnitude seems to be in the works. Yet, as tension peaks, time stops without warning, then stretches and morphs until, impossibly, the reptilians are back where they started. They are locked in a time loop, a hopeless cycle of fast-forwarded repetition, starting at the birth of their civilization. In mere hours countless generations can be observed living out their lives, unaware they have been condemned to a certain, crispy death. We could not save them if we tried. The shield is impenetrable.

The command below will trigger the "Time Loop World" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Fascinating.

Firing conditions

Show raw conditions
exists = event_target:time_loop_world
exists = solar_system
solar_system = {
  any_system_planet = {
    is_same_value = event_target:time_loop_world
  }
}
event_target:time_loop_world = {
  has_planet_flag = repaired_time_loop_shield
  NOT = {
    has_planet_flag = time_loop_lizards_dead
  }
}
owner = {
  NOR = {
    has_country_flag = researched_time_loop_anomaly
    has_country_flag = discovered_time_loop_world
  }
}