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Eat or be Eaten

The "Eat or be Eaten" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Eat or be Eaten

Eat or be Eaten event picture
Ship eventDLC: Distant Stars

Floating on the outskirts of the debris field around … is the pitiful form of a crumpled-up science vessel of unidentifiable origin. The presence of bite-marks and digestive fluids on the hull suggest it was chewed up, then regurgitated by some large predator. Ironically, the ship's crew were on a culinary odyssey of their own, in search of new exotic delicacies, when they themselves ended up on the menu. They had rated a staggering number of lifeforms on everything from nutritional content to chewiness. Among their top picks were the …, for their juicy … and spicy temperament. We have earned a mediocre placement at the bottom of the list thanks to the stringiness of our flesh and the lackluster quarry we make. Some like to play with their food...

The command below will trigger the "Eat or be Eaten" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Looks like they finally met their match...
    • Communications enabled with the …, the galaxy's most delicious aliens.
    • Society: +None to None
  • Rating by taste rather than complexity? How odd.
    • Communications enabled with the …, the galaxy's most delicious aliens.
    • Society: +None to None

Regardless of your choice

  • Leads to event: Contact Report: Remnants

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Eat or be Eaten (distar.1050) connects.

Can lead to

Firing conditions

Show raw conditions
any_playable_country = {
  is_country_type = default
  NOR = {
    is_same_value = root.owner
    has_country_flag = lost_colony_parent
    has_country_flag = chosen_empire
    is_machine_empire = yes
    is_synthetic_empire = yes
    owner_species = {
      NOT = { is_archetype = BIOLOGICAL }
    }
  }
}