Brainstorm
The "Brainstorm" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Brainstorm

We could never have anticipated our discovery: brains. Organic, squishy central processing organs from all sorts of species. Hundreds and hundreds of them, all linked together and suspended inside a large balloon-like capsule. It appears to be derelict, left floating in the depths of space after a recent Shroud Storm dissipated. The capsule contains an incredible array of sensors attached to the brains and the balloon, and there is also a communication module, capable of hailing ships and transmitting information, just as it did to us. It seems likely that the brains themselves contacted us, explaining the cacophony of messages. Our … think the construction was designed to measure organic responses to a Shroud Storm. Given the unstable psionic residue within these floating minds, attempting to interface them would only lead to disaster.
The command below will trigger the "Brainstorm" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Disconcerting.
- Unity: +None to None
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Brainstorm (cstorms.5025) connects.