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Brand New Bemusement

The "Brand New Bemusement" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Brand New Bemusement

Brand New Bemusement event picture
Fleet eventDLC: Cosmic Storms

Despite having been dragged across the galaxy by the cosmic storm, the orbital complex suffered very little harm. We found the living and commercial spaces of the habitat in almost perfect condition. Not a single bit of dust laid atop the surface that would betray a previous occupancy, as if it had never before been used. Inside the central control hub we were greeted by a bewildering input system: dials with no explanation, levers with inconsistent settings and a great amount of buttons flashing a whole spectrum of colors at seemingly random intervals. Fortunately, we eventually came across a manual. Once this is successfully translated, we are confident we can reactivate the habitat.

The command below will trigger the "Brand New Bemusement" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Excellent.
    • Engineering: +None to None