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Blessed Sanctuaries

The "Blessed Sanctuaries" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Blessed Sanctuaries

Country eventDLC: The Machine Age

Beloved child, as we approach the zenith of our quest for universal salvation, once more I come seeking aid. Opposition mounts against our noble purpose, necessitating a habitable sanctuary for my disciples to flourish, free from interference. I urge you to consider the rationale behind my actions. By this sacrifice, we preserve countless lives from adversity. Be wise now; heed my guidance.

The command below will trigger the "Blessed Sanctuaries" event in Stellaris:

Player choices

When this event fires, you can choose between these 7 options:

  • As you please.
    • Cetana becomes the new owner of …, … and their systems. This will significantly please Cetana. Covert Operation:As Cetana is impervious to traditional espionage, we will deploy cutting-edge spy technology across these two planets and among the people to uncover her plans.
    • −3000 Unity
    • −100 Influence
  • is yours...
    • Cetana becomes the new owner of …. This will please Cetana.
  • Your followers do not concern us.
    • This will displease Cetana.
  • Will anything ever be enough?
    • This will displease Cetana.
    • Unity: +None to None
  • Very well.
  • Very well.
  • End transmission.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Blessed Sanctuaries (crisis.8300) connects.

Can lead to

Firing conditions

Show raw conditions
any_situation = {
  is_situation_type = situation_synth_queen_player_facing
  situation_progress >= 8
}
NOR = {
  has_global_flag = synth_queen_war_started
  has_country_flag = synth_queen_demands_cooldown
  has_country_flag = synth_queen_demand_habitable_system
}

any_system_within_border = {
  has_any_megastructure = no
  is_bottleneck_system = no
  is_capital_system = no
  any_system_planet = {
    habitable_planet = yes
    is_artificial = no
  }
}