The Star-Eaters
The "The Star-Eaters" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Star-Eaters

Only the detonation of entire stars will release enough energy to generate the vast quantities of Dark Matter needed to finish the Aetherophasic Engine. To this end, we have devised the Star-Eaters - the most powerful starships the galaxy has ever seen. Not only can they blow up stars, but they are also strong enough to decimate entire fleets on their own. For now, we only have two but more can be built. Their construction requires great amounts of Dark Matter, so we will have to balance our need to finish the Aetherophasic Engine with the need for additional Star-Eaters.
The command below will trigger the "The Star-Eaters" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Each destroyed star brings us one step closer.
- Shipyards equipped with Colossal Assembly Yards can now build Star-Eaters. Two Star-Eaters appear in orbit around …. Dark Matter storage limit increased.
Regardless of your choice
- Gain modifier: Crisis Empire
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Star-Eaters (crisis.6001) connects.
Triggered by
- The Aetherophasic Engine
crisis.6000