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Units Lost

The "Units Lost" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Units Lost

Units Lost event picture
Country event

For a while the seemingly corrupted units operated predictably. A slight kink here or there but nothing out of the ordinary. Maybe the Contingency was busy elsewhere. Then, without warning, all affected stacks went offline simultaneously and sabotaged the facilities to which they were assigned before self-destructing.

The command below will trigger the "Units Lost" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • It was worth the risk.
    • Several of our Pops conducted sabotage on the planets they were on before self-terminating.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Units Lost (crisis.2309) connects.

Triggered by

Firing conditions

Show raw conditions
any_owned_planet = {
  controller = { is_same_value = root }
  any_owned_pop_group = { has_trait = trait_machine_unit }
}