Lost
The "Lost" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Lost

Planet event
We have lost our colony on …! After taking up positions in orbit, the extradimensional invaders bombarded the surface and feasted on all life forms below. The …'s entire biosphere was consumed by the creatures - not a single trace of anything living remains.
The command below will trigger the "Lost" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Those monsters must be stopped!
Regardless of your choice
- Colony destroyed
- Gain modifier: Terraforming Candidate
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Lost (crisis.1011) connects.
Can lead to
- crisis.1300
crisis.1300 - crisis.1310
crisis.1310
Firing conditions
Show raw conditions
planet_devastation >= 100
FROM = {
OR = {
is_country_type = extradimensional
is_country_type = extradimensional_2
is_country_type = extradimensional_3
}
}