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Feral Behavior

The "Feral Behavior" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Feral Behavior

Feral Behavior event picture
Planet event

Reports from our colony on … claims that there's been an increase in 'feral behavior'. Apparently parts of the population has expressed hitherto unprecedented levels of lust and aggression, and no one knows why.

The command below will trigger the "Feral Behavior" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Carry on.
    • Gain modifier: Loud Minority

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Feral Behavior (colony.8001) connects.

Can lead to

Firing conditions

Conditions the game checks before this event can fire:

  • Must not have ethic: Gestalt Consciousness
Show raw conditions
owner = {
  NOT = {
    has_ethic = ethic_gestalt_consciousness
    has_country_flag = feral_overload_flag
  }
}
OR = {
  is_planet_class = pc_arid
  is_planet_class = pc_alpine
  is_planet_class = pc_tundra
  is_planet_class = pc_continental
  is_planet_class = pc_ocean
  is_planet_class = pc_tropical

}
pop_amount > 0