StellarisCommands.com

The Remains

The "The Remains" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

The Remains

The Remains event picture
Planet event

After spending weeks trying to track down the signals from the robot on …, our engineers have finally found an ancient shaft leading deep into the ground. Far below ground they came across an ancient structure with most of the missing people locked in some form of stasis, as well as the remains of the little robot. After waking the colonists, we learn that all of them are part of some cult that managed to accidentally make their way into the ruins, and that everything was about to collapse on them when the little robot came to their rescue. It seems unclear to both our engineers and the people themselves exactly how they found themselves in a stasis, or what the creature did to stop the collapse of the building. Our engineers are interested in looking into the enigmatic machine now that it is no longer functional, to see what we can learn from it. The people of …, on the other hand, are pleading with us to see if we can restore the little creature back to its former self.

The command below will trigger the "The Remains" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Let the people have their little mascot back, then.
    • The Enigmatic Robot planetary feature now also have a Robot Caretaker job.
  • Have the engineers break it apart and see what mysteries it holds.

Firing conditions

Show raw conditions
has_deposit = d_hab_lonely_bot_deposit_2