StellarisCommands.com

An Odd Factor

The "An Odd Factor" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

An Odd Factor

An Odd Factor event picture
Planet eventMean time: 4 months

The crew we assigned to work the odd factory on … has disappeared! We could send a new workforce to take their place, or we could raze the facility to the ground, making sure that this will not happen again.

The command below will trigger the "An Odd Factor" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Demolish it.
    • 100 Pops have gone missing on ….
  • It still suits our needs.
    • 100 Pops have gone missing on ….

Firing conditions

Show raw conditions
has_planet_flag = colony_factory_kidnap
has_deposit = d_odd_factory
num_assigned_jobs = {
  job = odd_factory_worker
  value >= 100
}