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An Odd Factor

The "An Odd Factor" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

An Odd Factor

An Odd Factor event picture
Planet event

A group of investigators have found a hidden factory on …. The building and its state of decay tells of an old civilization, one that excelled at constructing things that stood the test of time. Our population would easily be able to use the facility to add to the colony's production output.

The command below will trigger the "An Odd Factor" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Intriguing.

Regardless of your choice

  • Add deposit: Odd Factory

Firing conditions

Show raw conditions
owner = {
  NOR = {
    has_country_flag = colony_odd_factory
    is_machine_empire = yes
    is_wilderness_empire = yes
  }
}
pop_amount > 0
NOR = {
  has_planet_flag = colony_event
  is_planet_class = pc_ringworld_habitable
  is_planet_class = pc_shattered_ring_habitable
  is_planet_class = pc_habitat
}