Nuclear Bomb
The "Nuclear Bomb" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Nuclear Bomb

Planet event
While exploring some ruins near one of our major settlements on …, a few colonists inadvertently activated the timer on an undetonated hydrogen bomb left over from the …'s previous nuclear war. With an estimated yield of 35 megatons, the bomb will wipe out several population centers if it detonates. It isn't stable enough to be moved and there is no time to evacuate the entire region.
The command below will trigger the "Nuclear Bomb" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- We must disarm it!
- Start special project: Disarm Nuclear Bomb
Firing conditions
Show raw conditions
NOR = {
has_planet_flag = armageddon_nuked
has_planet_flag = colony_event
}
is_planet_class = pc_nuked
OR = {
has_planet_flag = pre_ftls_nuked_themselves
NOT = { has_planet_flag = nuked_planet_anomalies_disabled }
}
NOR = {
has_planet_flag = wasteland_nuclear_bomb
solar_system = {
any_system_planet = {
is_capital = yes
}
}
}
pop_amount > 0
NOT = {
owner = {
has_country_flag = had_colony_155
}
}