Ancient Drones: A Final Goodbye
The "Ancient Drones: A Final Goodbye" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Ancient Drones: A Final Goodbye

We have captured the drones and fitted them with explosive charges. Reprogramming them proved to be a relatively easy task now that we know how to break them open, and we have plotted a course for the estimated location of the pirate fleet. Top … scientists have implemented our own IFF technology to minimize the risk of the drones attacking innocents.
The command below will trigger the "Ancient Drones: A Final Goodbye" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Let them fly.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Ancient Drones: A Final Goodbye (colony.1511) connects.
Triggered by
- Ancient Drones: Answers Above
colony.1510
Can lead to
- Ancient Drones: Wounded and Volatile
colony.1512
Firing conditions
Show raw conditions
owner = { has_country_flag = FLDrone_country }