Strange Footprints
The "Strange Footprints" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Strange Footprints

Reports have come in from our outlying agricultural stations on …. Several … have vanished without a trace, their homesteads eerily undisturbed, save for the appearance of immense footprints in the surrounding soil. The tracks are unlike anything examined in the planetary survey, quadrupedal, broad-toed with claws, and deep enough to suggest a creature of considerable mass. The colonists worry that we may be dealing with some unknown predator.
The command below will trigger the "Strange Footprints" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Investigate further!
- −100 Energy Credits
- Idle speculations. Back to work.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Strange Footprints (colony.10000) connects.
Can lead to
- A Dead Monster
colony.10005 - Continued Disappearances
colony.10010
Firing conditions
Show raw conditions
owner = {
is_individual_machine = no
is_gestalt = no
is_xenophobe = no
is_homicidal = no
NOT = { species_portrait = humanoid_hp_01 }
}
pop_amount > 0
OR = {
is_planet_class = pc_continental
is_planet_class = pc_tropical
is_planet_class = pc_savannah
}
OR = {
has_any_capped_planet_farming_district = yes
}
NOR = {
has_global_flag = court_of_blossoms
has_planet_flag = colony_event
}