Migrating Forests
The "Migrating Forests" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Migrating Forests

The surface of … is covered in lush forests, with massive tree analogues rising hundreds of meters into the air. Interestingly, our colonists have found that nearly all of the flora is mobile to various degrees. Forests stretching for miles will slowly migrate to new areas richer in nutrients in a cycle that seems tied to the …'s orbit. Unfortunately, this has seriously hampered our efforts to develop the colony's infrastructure. The migrating trees frequently cut power lines while smashing our buildings and roads into rubble.
The command below will trigger the "Migrating Forests" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- We need to find a solution.
- Start special project: Study Migrating Forests
Regardless of your choice
- Add deposit: Migrating Forests
- Gain modifier: Migrating Forests
- Leads to event: Wandering Forests Migrate
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Migrating Forests (colony.1) connects.
Can lead to
- Wandering Forests Migrate
colony.12
Firing conditions
Show raw conditions
NOT = { is_planet_class = pc_volcanic }
owner = {
is_machine_empire = no
is_wilderness_empire = no
}
pop_amount > 0
OR = {
is_planet_class = pc_continental
is_planet_class = pc_tropical
is_planet_class = pc_arid
is_planet_class = pc_tundra
is_planet_class = pc_savannah
}
NOR = {
has_global_flag = migrating_forests_global
has_planet_flag = colony_event
}