Second Thought
The "Second Thought" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Second Thought
Fleet eventDLC: BioGenesis
The accord - the chorus - resumes, all three fragments speaking as one: - out!Get out!Get out!Get out!Get out!Get out!Get out! Get -
The command below will trigger the "Second Thought" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Hit the Emergency FTL!
- We will have your secrets.
- … will be very angry, and are likely to attack us.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Second Thought (bio.3005) connects.
Triggered by
- Think Carefully
bio.3000
Firing conditions
Show raw conditions
from = { has_star_flag = last_thought_system }
is_cloaked = no
exists = owner
owner = {
is_country_type = default
has_country_flag = warned_about_last_thought
NOR = {
has_country_flag = pending_hive_fe_demand
has_country_flag = recent_entered_last_thought
}
NOR = {
is_at_war_with = event_target:fallen_empire_hive_war
is_at_war_with = event_target:fallen_empire_hive_growth
is_at_war_with = event_target:fallen_empire_hive_control
}
}
any_country = {
has_country_flag = fallen_empire_hive_war
}
any_country = {
has_country_flag = fallen_empire_hive_growth
}
any_country = {
has_country_flag = fallen_empire_hive_control
}